B'omarr Monastery

B'omarr Monastery

DT: "On the Dangerous Stones"

Recommended levels: None, multiple Death Traps

You can get to the Monastery by going 4S, 4N from outside the eastern gates of Mos Eisley.

The safe route to the top starts at the Base of the Monastery then goes 1U, 1N, 1E.
Always use EXITS and don't go to "On the Dangerous Stones".

Inside the Monastery

+------------------+------------------+
|                  |                  |
|                  |                  |
|                  |                  |
|      Djonn       |    Caryatids     |
|     (Down)       |                  |
|     One-Way!     |                  |
|                  |                  |
|                  |                  |
+-------------------------------------+
|                  |                  |
|                  |                  |
|                  |                  |
|                  |                  |
|     Ramses       |   Krayt Dragon   |
|                  |     (Down)       |
|                  |                  |
|                  |                  |
|                  |                  |
|                  |                  |
+------------------+------------------+

General Layout is in four quadrants: NW (Djonn), NE (Caryatid), SW (Ramses), SE (Krayt)

L14 hooded cobra snake (aggro)
A2E/15 sand snake (aggro)
L16 caretaker (assists) (sand-colored robes) (Bomarr mace)
L22 mongoose (aggro)
L24 Bomarr Monk (aggro) (some cloth wrappings) (embalming fluid) (jar of formaldehyde)
L30 tomb thief (masked) (obsidian dirk)
L36 Alkhara the Bandit (dirty cloth turban) (obsidian dirk)

Object 'some cloth wrappings', Item type: Armor
It can be worn: Inventory On Body 
Item is: NOBITS 
Weight: 15, Value: 1250, Rent: 175
AC-apply is 5
Quality: INDESTRUCTABLE

Object 'a dirty cloth turban', Item type: Armor
It can be worn: Inventory Head 
Item is: Magic 
Weight: 10, Value: 1500, Rent: 250
AC-apply is 5
Quality: INDESTRUCTABLE
Can affect you as :
   Affects: Dexterity by 1
   Affects: Hitpoints by 5

Object 'an obsidian dirk', Item type: Weapon
It can be worn: Inventory Wield 
Item is: Magic 
Weight: 8, Value: 1000, Rent: 100
Damage Dice is '3D3' for an average per-round damage of 6.0.
Combat type: Dagger Combat
Can affect you as :
   Affects: Dagger Attacks by 1
   Affects: Hitroll by 1

Object 'a bottle of embalming fluid', Item type: Potion
It can be worn: Inventory 
Item is: NOBITS 
Weight: 5, Value: 250, Rent: 50
This Potion casts:  venom

Object 'a jar of formaldehyde', Item type: Potion
It can be worn: Inventory 
Item is: NOBITS 
Weight: 6, Value: 300, Rent: 60
This Potion casts:  cure light

Object 'a Bomarr mace', Item type: Weapon
It can be worn: Inventory Wield 
Item is: NOBITS 
Weight: 10, Value: 800, Rent: 50
Damage Dice is '2D6' for an average per-round damage of 7.0.
Combat type: Melee Combat

Object 'sand-colored robes', Item type: Armor
It can be worn: Inventory About Body 
Item is: NOBITS 
Weight: 5, Value: 500, Rent: 40
AC-apply is 4
Quality: INDESTRUCTABLE

Djonn - Northwest Quadrant

Going down the slippery hole is a one-way trip you will need to bring a distress probe to leave.
On the floor is (a diamond)

The locked door 'sesame' can be slashed or bashed open.

A2E/25 Bomarr Monk corpse
L60 Djonn (the lamp)

Object 'the diamond', Item type: Trash
It can be worn: Inventory 
Item is: NOBITS 
Weight: 5, Value: 0, Rent: 0

Object 'the lamp', Item type: Multi Use Device
It can be worn: Inventory Hold 
Item is: Glowing Humming Magic !Evil !Recharge 
Weight: 10, Value: 25000, Rent: 600
This Multi Use Device casts:  dark anger
It has 5 maximum charges and 5 remaining.
Can affect you as :
   Affects: Armor by -5
   Affects: Hitroll by 1

Caryatid - Northeast Quadrant

1) Down to tomb guarded by caryatids

L40+ caryatid (stone scimitar, mod) (stone key)

Get stone key from caryatid
Unlock sarcophagus with stone key to get emerald scarab x2 and some ancient dust x2

Object 'a small emerald scarab', Item type: Key
It can be worn: Inventory Hold 
Item is: !Rent 
Weight: 5, Value: 0, Rent: 0

Object 'some ancient dust', Item type: Trash
It can be worn: Inventory 
Item is: NOBITS 
Weight: 1, Value: 1, Rent: 1

Object 'a stone scimitar', Item type: Weapon
It can be worn: Inventory Wield 
Item is: Humming Magic !Sith !Jedi !Smuggler 
Weight: 18, Value: 10000, Rent: 750
Damage Dice is '4D3' for an average per-round damage of 8.0.
Combat type: Melee Combat
Can affect you as :
   Affects: Hitroll by 2

Object 'a stone key', Item type: Key
It can be worn: Inventory Hold 
Item is: !Rent 
Weight: 15, Value: 0, Rent: 0

Ramses the Damned - Southwestern Quadrant

1) a small emerald scarab unlocks the coffin
L76 Ramses (a pile of sand: 12986 credits) (Curse of the Mummy)(a small elixir)(a golden mask)

Object 'the curse of the mummy', Item type: Trash
It can be worn: Inventory Hold 
Item is: !Rent !Donate Magic 
Weight: 1, Value: 500, Rent: 50
Can affect you as :
   Affects: Hitpoints by -50
   Affects: Movement by -100

Object 'a small elixir', Item type: Potion
It can be worn: Inventory 
Item is: !Rent !Donate Magic Fragile EQ 
Weight: 2, Value: 10000, Rent: 500
This Potion casts:  strength armor crucitorn

Object 'a golden mask', Item type: Armor
It can be worn: Inventory Head 
Item is: Magic 
Weight: 10, Value: 15000, Rent: 3200
AC-apply is 7
Quality: INDESTRUCTABLE
Can affect you as :
   Affects: Focus by 25
   Affects: Hitpoints by 20

Krayt Dragon - Southeastern Quadrant

L28 Tusken Raiders (aggro)
L30 Spider-Droid (aggro)
L30 Bomarr Monk (a Jedi Stone)
L54 Bomarr Patriarch (a book of riddles)
L80 krayt dragon (the answer, key to the riddle)

Object 'a Jedi stone', Item type: Armor
It can be worn: Inventory Hold 
Item is: !Auction !Evil 
Weight: 9, Value: 10000, Rent: 300
AC-apply is 7
Quality: INDESTRUCTABLE
Can affect you as :
   Affects: Intelligence by 1
   Affects: Wisdom by 2

Object 'a book of riddles', Item type: One Time Device
It can be worn: Inventory 
Item is: NOBITS 
Weight: 15, Value: 7500, Rent: 250
This One Time Device casts:  identify sense force destroy dark side

The Riddle

The room contains the treasure, a pile of 23850 credits, number of blazing pain emitters, and treasure items called 'a small golden sphinx'. Mandalorian armor pieces may also be present in the vault.

Object 'the blazing pain emitter', Item type: Multi Use Device
It can be worn: Inventory Hold 
Item is: Glowing Magic !Mercenary 
Weight: 10, Value: 25000, Rent: 1000
This Multi Use Device casts:  harm
It has 10 maximum charges and 10 remaining.
Can affect you as :
   Affects: SAVING_ROD by -5
   Affects: Force Resistance by -5

Object 'a pair of Mandalorian leggings', Item type: Armor
It can be worn: Inventory Legs 
Item is: Magic !Sith !Jedi 
Weight: 20, Value: 20000, Rent: 500
AC-apply is 10
Quality: INDESTRUCTABLE
Can affect you as :
   Affects: Strength by 5
   Affects: Hitpoints by 5
   Affects: Combat Ability by 2
   Affects: Movement by 80

Object 'a small golden sphinx', Item type: Treasure
It can be worn: Inventory Hold 
Item is: Magic 
Weight: 5, Value: 50000, Rent: 5000
Can affect you as :
   Affects: Wisdom by 2
   Affects: Focus by 10
   Affects: Lightsaber Proficiency by 2

Object 'a sandy-colored ring', Item type: Armor
It can be worn: Inventory Finger 
Item is: Humming Magic 
Weight: 5, Value: 20000, Rent: 750
AC-apply is 3
Quality: INDESTRUCTABLE
Can affect you as :
   Affects: Intelligence by 1
   Affects: Focus by 35
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