Teras Kasi
Table of Contents
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Level 10 Legend only Tertiary Class
Guildmaster
Plo Koon, Coruscant [555] or Geonosis [788]
1) Jedi Temple on Coruscant
2) Execution Arena on Geonosis
Skills
L01 Steel Hands - greater h2h damage
L05 Closed Mind - force resistance
L08 Teras Kasi Arts - fighting style
L12 Charging Wampa - disorient target
L15 Striking Sarlacc - move target out of room
L20 Leaping Veermok - charge with damage advantage
Steel Hands
----------------------------=< Steel Hands >=-----------------------------
Teras Kasi Level 1
Usage: automatic
Teras Kasi or 'Steel Hands' is basically an art of unarmed combat
that was designed with the intention of being used against the Jedi.
Masters of 'Steel Hands' are adept at striking with greater
accuracy, speed and power while they are unarmed.
See Also: Teras kasi
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Closed Mind
----------------------------=< Closed Mind >=------------------------------
Teras Kasi Level 5
Usage: mind
Teras Kasi masters have learned to close their minds off to the
exterior influences of the force. By conditioning their minds
they are able to resist force based attacks.
See Also: Teras kasi
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Teras Kasi Arts
--------------------------=< Teras Kasi Arts >=----------------------------
Teras Kasi Level 8
Usage: teras
The Teras Kasi arts is an additional fighting style, like offensive
or defensive fighting, that allows the user to utilize their skills
in the Teras Kasi arts to get additional attacks while in close combat.
The user will also get a defensive bonus if they're completely unarmed.
See Also: Teras kasi
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Charging Wampa
-------------------------------=< Charging Wampa >=--------------------------------
Teras Kasi Level 12
Usage: wampa
This move involves charging at your opponent during combat,
attempting to hit them around the head and neck to disorient them.
See Also: Teras kasi
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Striking Sarlacc
----------------------------=< Striking Sarlacc >=------------------------------
Teras Kasi Level 15
Usage: sarlacc <direction> <victim>
Striking Sarlacc is a Teras Kasi move that allows the combatant to use
their physical skills and momentum to force an opponent out of combat.
If no victim is specified, you will perform the move on your current
opponent.
See Also: Teras kasi
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Leaping Veermok
--------------------------=< Leaping Veermok >=----------------------------
Teras Kasi Level 20
Usage: veermok <direction> <target>
Leaping Veermok is a Teras Kasi skill that allows a user to
aggresively advance on a target and gain a damage advantage.
If no target is specified, you will attack the first enemy in
the direction you specify. This could be a player if SAFEMODE
is turned off.
See Also: Teras kasi
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page revision: 3, last edited: 20 May 2014 21:07