Custom Weapons
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POWER CONVERTOR
(dice or dice2 for all weapons, +hitpoint for gloves)
R1: a Thelman convertor
R1: an old, refurbished DenX3 converter
R2: a used JRR9-2 convertor
R2: a standard energy convertor valve
R3: a Koensayr Manufacturing power convertor
R3: a new Voximitry converter
R4: a N2I-4 power converter
R5:
T1: a Tech One power convertor, (Little Old Lady, Yeltsain, Minos Cluster)
T2: a Tech Two power convertor, (SenaTe, Nesquin)
T3: a Tech Three power convertor (Princess Leia, Hoth)
T4: a Tech Four (Darktrooper, Demophon)
a Tykannin power converter
POWER SUPPLY
(hitroll for all weapons and armor amount of +stat, except crystals and robes)
R1: a Rylith power cell (+1 hitroll)
R1: an Alkaline Chemical power generator (purchase)
R1: a 11P power generator
R1: a half-fried PowTex power supply
R2: a SSct power generator (+2 hitroll)
R2: a DXR-4 reactor power supply
R2: a compact power supply with the wires still attached
R3: a Bpr-99 fusion reactor
R3: an I-s4d solar ionization reactor
R4: a Draxton-12 small-yield portable generator
R5:
T1: a miniature silver lithium power generator (Major Derlin, Hoth)
T2: a small Nuclear power generator (Lieutenant Faraday, Hoth)
T2: a small Nuclear power generator (Cha Raas, Minos Cluser, Adarlon Glow Dome)
T3: a micro-fission power generator (Trade Federation Droid Control Ship, Naboo)
T4: fusion (Darth Maul, Naboo) (Tanpaw Jedi Master, Dustaln)
LENS
(allstat for blaster/ranged, lightsaber)
Glass (uncut lens)
R1: a chipped fragment of high quality glass (+2 all stat)
R2: a small chunk of high quality glass
R3: a large block of high quality glass
R4: a perfect sample of high quality glass
R5:
T1: a chipped fragment of high quality glass (Hobbie on Hoth)
T2: A small chunk of high quality glass (President Sherby, Berchest)
T3: Sixtuss Quinn, Xucphra corp, Thyferra
T4: Shedao Domain Shai, Vong space
Cut Lenses
R1: the broken lens from a ligthsaber
R2: the smudged lens from a lightsaber
R3: an unpolished lens from a lightsaber
R4:
R5:
GEM
(lightsaber)
Raw Gems (uncut)
R1: an Opila lightsaber crystal (a cut yellow gem)
R2: a Firkrann lightsaber crystal (a cut green gem)
R2: an Adegan crystal (a cut green gem)
R3: a Jenruax lightsaber crystal
R4: an Ankarres lightsaber crystal
R5: an uncut blue gem
T1: an uncut orange gem (Master Valeria, Jedi Guild) (cut yellow)
T2: an uncut green gem (Apprentice Yun, Valley of the Jedi)
T3: an uncut red gem
T4:
Cut Gems
R1: a cracked crystal salvaged from an old lightsaber
R2: a small, freshly-cut lightsaber crystal
R3: a well-polished, gleaming lightsaber crystal
R4: one of the crystals from Jerec's lightsaber
R5:
GAS CONTROL
(blaster, ranged) (dice)
R1: a slightly damaged small gas control unit
R2: a micro gas control unit
R3: a powerful gas control unit
R4: a highly modified gas control unit
R5:
T1: a slightly damaged small gas control unit (Mayor Darklighter, Anchorhead)
T2: a micro gas control unit (Slssk, Bounty Hunter Guild)
T3: a powerful gas control unit (KSG guardian-squad, Dathomir?)
T4: a highly modified gas control unit (Jango Fett) (Boba Fett)
BARREL
-----------------------------=< Barrels >=-------------------------------
In the creation of a personal blaster or ranged weapon, a barrel
is essential in determining the type of attack the weapon will have
when fired. There are specific qualifications as to which barrel
will work with which type of weapon, so be sure you have the
correct type.
Blaster Barrels:
Short blaster barrel
Compact turbo-laser barrel
Small laser-focusing barrel
Ranged Barrels:
Long-range, laser focusing barrel
Armor-piercing rifle barrel
Flamethrower barrel
Dart-launcher barrel
Pulse rifle barrel
Shrapnel-launching barrel
Slug-thrower barrel
See Also: Personal parts, Blaster
---------------------=< Revenge of the Jedi MUD >=----------------------
short blaster barrel = blast
long-range, laser-focusing barrel = sting
slug-thrower barrel = slug
compact turbo-laser barrel = turbo blast
armor-piercing rifle barrel = pierce
BINDING
(crystal, melee, robe)
R1: a short polyweave strap (+2 all stats)
R1: a short piece of cloth binding
R1: a bit of leather strapping
R2: an Ankarax leather binding strap
R2: some strong, nerf-hide binding material
R3: some strips of unused durasteel binding
R3: a long fiberplast binding strap
R4: a Cyrene silk binding strap
R5:
T1: a short piece of cloth binding (Pallas Quintell, Kallistas)
T2: a leather binding strap, L60 Surya the Jedi (Mos Eisley)
T3: a long chain-link binding strap (Luke Skywalker)
T4: a blessed silk binding strap, (Chaperon of Faith) (Dagobah)
SHAFT
(melee dice) (crystal hitroll)
R1: a short wooden staff with a crooked end
R2: a slender, forked durasteel shaft
R3: a twisted shaft of pure iridium
R4: a small unpolished shaft of unrecognizable brilliant metal
R5:
T1: wooden (Sith Guild guard, no longer in game)
T2: durasteel (Wickett, Endor)
T3: iridium (Shreeftut, Shriwirr, Bakura)
T4: ?, Darth Vader
KAIBURR
(crystal/robe)
R1: a small cracked chunk of pure kaiburr
R1: a chip of energized kaiburr
R2: a slightly imperfect piece of pure kaiburr
R3: a large pulsing mass of pure kaibur
R4: a giant homogeneous deposit of pure kaiburr
R5:
T1: chipped (Darth Bane, Sith guild leader, no longer in game)
T2: shard (Vashna, Pergitor, Minos Cluster)
T3: crystal (Ghost of Exur Kun, Yavin 4 temple)
T4: perfect (Darth Vader)
small cracked chunk of pure kaiburr + wisdom = round polished kaiburr crystal
INGOT
(vibroblade/dagger)
R1: a Quadanium steel ingot
R2: a Duranium ingot
R3: a Ferrocarbon ingot
R4: an Impervium ingot
R5:
T1: bronze ingot (Madman in Mos Eisley Underground)
T1: iron ingot (Talon Karrde, Ord Mynock)
T2: durasteel ingot (krayt dragon, Tatooine)
T3: iridium ingot (Admiral Daala, ISD Gorgon)
T4: titanium ingot (Han Solo, Millenium Falcon)
MOTOR
Dagger (allstat)
R1: a tiny ultrasonic generator
R2: a small ultrasonic generator
R3: a medium-sized ultrasonic generator
R4: a large ultrasonic generator
R5:
T1: a tiny vibrational motor (Lady of the Night, Corellia)
T2: a small vibrational motor (Moff Muppet, Carida)
T3: medium-sized vibrational motor (OOM-9, Naboo Swamps)
T4: large (Admiral Ivpikkis, Shriwirr, Bakura)
FORCE ENERGY (crystal)
---------------------------=< Force Energy >=----------------------------
Force Energy is a special object used to build personal armor for Jedi and Sith.
There are many different types in the game.
Weapon Energies
restraint Force Punch
control Force Grip
turmoil Dark Wind
misery Control Pain
intensity Telekinesis
rage Force Lightning
malevolence Destruction
parasitism Leech Life
radiance Sunburst
animosity Teslic Fury
See Also: Personal-armor
---------------------=< Revenge of the Jedi MUD >=----------------------
a shockingly bright pink orb (restraint)
a fiery-red orb (intensity)
WEAPON SYSTEMS
Object 'a supplemental firepower armor attachment kit', Item type: System Install kit
It can be worn: Inventory
Item is: NOBITS
Weight: 10, Value: 8000, Rent: 1000
Install type: Armor
System type: augmented weapons system
Can be installed on:
Body.
Object 'a bayonet install kit', Item type: System Install kit
It can be worn: Inventory
Item is: NOBITS
Weight: 5, Value: 70000, Rent: 600
Install type: Weapon
Chamber size: 8 rounds
Damage per shot: 42
Can be installed on:
Blaster.
Exotic.
Object 'a flamethrower install kit', Item type: System Install kit
It can be worn: Inventory
Item is: NOBITS
Weight: 20, Value: 3000, Rent: 2000
Install type: Weapon
Chamber size: 31 rounds
Damage per shot: 16
Can be installed on:
Blaster.
Exotic.
Object 'a grenade launcher install kit', Item type: System Install kit
It can be worn: Inventory
Item is: NOBITS
Weight: 10, Value: 5000, Rent: 600
Install type: Weapon
Chamber size: 5 rounds
Damage per shot: 65
Can be installed on:
Blaster.
Exotic.
Object 'a non-lethal Mandalorian weapons kit', Item type: System Install kit
It can be worn: Inventory
Item is: NOBITS
Weight: 10, Value: 100000, Rent: 5000
Install type: Weapon
Chamber size: 20 rounds
Damage per shot: 45
Can be installed on:
Blaster.
Exotic.
Object 'a static discharge install kit', Item type: System Install kit
It can be worn: Inventory
Item is: NOBITS
Weight: 10, Value: 10000, Rent: 600
Install type: Weapon
Chamber size: 13 rounds
Damage per shot: 63
Can be installed on:
Dagger.
Melee.
Object 'a static field install kit', Item type: System Install kit
It can be worn: Inventory
Item is: NOBITS
Weight: 10, Value: 12000, Rent: 750
Install type: Weapon
Chamber size: 0 rounds
Damage per shot: 0
Can be installed on:
Dagger.
Melee.
buy at the Wheel
Object 'a static energy cell ammo clip', Item type: Ammunition
It can be worn: Inventory
Item is: NOBITS
Weight: 3, Value: 1000, Rent: 1000
Ammunition for: Static Energy Cell Rounds in Clip: 5
Install type: Offline