Habitat
Table of Contents

JUMP 969

100+ group quest zone.

Lost in the Habitat

Many DTs in this area, be sure to use the exit command if unfamiliar with the area!

Spider Monkey
Howler Monkey
Squirrels
Rapid Panther (masked)
Biotech Infiltrator
Commandos
(hidden) Yaka Scout
Forest Troopers

Object 'some vicious razor claws', Item type: Armor
It can be worn: Inventory Hands
Item is: !Donate !Jedi !Sell
Weight: 5, Value: 30500, Rent: 2000
AC-apply is 4
Quality: Brand New.
Can affect you as :
Affects: Charisma by -5
Affects: Quickness by 5
Affects: Combat Ability by 1
Affects: Strength by 3
Affects: Hand to Hand Combat by 2

Object 'an AT-6 Carbine with underslung grenade launcher', Item type: Weapon
It can be worn: Inventory Wield
Item is: Humming !Donate Magic !Sell
Weight: 8, Value: 80000, Rent: 4000
Damage Dice is '3D9' for an average per-round damage of 15.0.
Combat type: Blaster Combat
Secondary weapon system: Grenade Launcher
Damage: 30
Shots Remaining: 15   Maximum Shots: 15 (Use 'fire' command to use)
Can affect you as :
Affects: Blaster Marksmanship by 2
Affects: Hitroll by 1

The main purpose of the area is to unlock The Widowmaker. In order to do this, you need to obtain:

  • Output Adapter from Veermok in the bunker
  • Interface Frame from Akk Dog in the bunker
  • Input Adapter from monkeys in the jungle
  • Wire from monkeys in the jungle
  • Faulty Behavior Modification Chip from panthers in the jungle

Three of these items can be obtained from random mobs in the jungle, two of them from the Bunker. In order to open the bunker, you need to obtain the key from recruiter in the imperial base. This is a multi-step process and is filled with many difficult mobs.

Steps to unlocking shadow fiend and deranged computer geek are unknown.

[WORK IN PROGRESS]


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