Character Builds
see: Character Builds for some basic suggestions on min/max character builds
Top Tier Class/Race Combos
Based on the three primary stats
BH = Noghri
Jedi = Mon Calamari, Geonosian
Medic = Mon Calamari, Ithorian
Merc = Trandoshan, Aqualish, Jawa, Gamorrean, Noghri
Smuggler = Ewok
Tech = Ewok, Falleen
Mid Tier Class/Race Combos
BH
Jawa, Rodian, Sullustan, Ewok, Geonosian, Selkath
Twi'lek, Human/Zabrak, Mon Calamari/Bothan/Aqualish, Clawdite/Trandoshan/Gungan
Ithoriam, Falleen
Jedi
Ithorian, Sullustan/Zabrak, Selkath, Bothan/Rodian, Jawa, Human
Ewok, Noghri/Twi'lek, Falleen, Clawdite, Gungan, Aqualish
Trandoshan, Wookie
Medic
Ewok, Bothan/Human, Falleen, Zabrak, Selkath, Geonosian, Clawdite
Twi'lek, Sullustan, Rodian, Jawa
Merc
Gungan, Wookie, Geonosian, Rodian, Clawdite, Ewok, Twi'lek
Sullustan, Human, Falleen/Selkath, Zanrak, Bothan
Smuggler
Falleen, Bothan/Twi'lek, Rodian, Human, Mon Calamari/Geonosian
Selkath, Selkath/Clawdite/Sullustan, Jawa, Ithorian, Zabrak/Noghri, Gungan, Aqualish, Trandoshan
Gamorrean
Tech
Mon Calamari, Twi'lek, Bothan, Human, Clawdite, Ithorian, Rodian
Zabrak, Geonosian/Sullustan, Jawa/Selkath, Aqualish
Bottom Tier Class/Race Combos
BH = Gamorrean, Wookie
Jedi = Gamorrean
Medic = Trandoshan, Aqualish/Wookie, Gungan, Noghri/Gamorrean
Merc = Mon Calamari, Ithorian
Smuggler = Wookie
Tech = Trandoshan/Noghri/Gungan, Gamorrean, Wookie
Races
Race determines how much experience it costs to train stats and the max for each stat.
Each Race has a unique ability of varying usefulness.
You also get a decent piece of starting gear.
See: Races
Classes by Race
Based on the three primary stats
Aqualish = Merc, BH, Tech, Smuggler, Jedi, Medic
Bothan = Tech, Jedi, Medic, BH, Merc
Clawdite = Tech, Merc, BH, Smuggler, Medic, Jedi
Ewok = Tech, Smuggler, BH, Merc, Medic, Jedi
Falleen = Tech, Smuggler, Medic, Merc, BH, Jedi
Gamorrean = Merc, BH, Tech, Smuggler, Jedi, Medic
Geonosian = Jedi, BH, Merc, Smuggler/Tech, Medic
Gungan = Merc, BH, Jedi/Smuggler, Tech, Medic
Human = Tech, all other
Ithorian = Medic, Jedi/Tech, BH, Smuggler, Merc
Jawa = Merc, BH, Jedi, Smuggler/Tech, Medic
Mon Calamari = Medic/Tech, Jedi, BH, Smuggler, Merc
Noghri = Merc, BH, Jedi, Smuggler, Tech, Medic
Rodian = BH, Merc/Tech, Jedi, Smuggler, Medic
Selkath = Jedi, BH, Merc, Smuggler, Tech, Medic
Sullustan = BH, Jedi, Merc, Tech, Smuggler, Medic
Trandoshan = Merc, BH, Smuggler, Jedi, Tech, Smuggler, Medic
Twi'lek = Tech, Smuggler, Merc, BH, Jedi, Medic
Wookie = Merc, BH, Jedi, Tech, Smuggler, Medic
Zabrak = Jedi, Tech/BH, Medic, Merc, Smuggler
Stats
Constitution determines your HP regen rate. You take additional damage when CON is lower than 125.
Quickness determines how many attacks you do per round.
For weapons a Quickness of 70 is 1 minimum attack and a chance for 2 maximum attacks (2/1).
140 Quickness is 2 minimum and 3 max (3/2).
See: Stats
Classes
See: Classes
Factions
The two main factions are Rebel and Imperial.
There are zones where mobs are aggy against the opposite faction.
You can ENLIST as an Imperial and then ENLIST as a Rebel.
Not sure if you can go from Rebel to Imperial, or if you can go Imperial-Rebel-Imperial.
It costs 1 million credits to RETIRE from the Rebel faction, probably the same for Imperial.
Technicians start as part of the Techno Union.
Jedi start as part of the Jedi Order faction.
Slicers join the Black Sun faction.
Politicians join a politician-only "faction".
Other secondary or tertiary classes may join one of the lesser factions.
See: Factions
Alignment
----------------------------=< Alignment >=------------------------------
Alignment is very important in Revenge of the Jedi.
When killing evil mobs or players, your alignment will gradually
become more 'good', and vice versa for killing good mobs.
Internally, alignment ranges from 1000 (perfectly good) to -1000.
Neutral is approx -350 to 350. A Jedi with good alignment
(greater than approx. 500) will be more efficient when tapping
into the Force, and will be able to use less focus when using
some abilities. The opposite is true for Dark Jedis.
However, should your alignment go to the wrong side of the force,
you will find it much harder to access and use the Force efficiently.
See Also: Zap, Jedi
---------------------=< Revenge of the Jedi MUD >=----------------------
Partial list of alignments from light side to dark side
- Avatar of the light side of the force
- Saintly
- Extremely Good
- Virtuous
- Kind
- Benevolent
- Good
- Good Minded
- Well-Intentioned
- Warm
- Charitable
- Courteous
- Sliding towards the light side
- Friendly
- Neutral
- Unfriendly
- Sliding towards the dark side
- Churlish
- Spiteful
XP
Condensed XP tables
Levels | XP | Secondary | Tertiary | Piloting |
---|---|---|---|---|
1 to 5 | 16,000 | 32,000 | 48,000 | 21,000 |
6 to 10 | 93,750 | 187,500 | 281,250 | 125,000 |
11 to 15 | 468,750 | 937,500 | 1,406,250 | 625,000 |
16 to 20 | 937,500 | 1,875,000 | 2,812,500 | 1,250,000 |
21 to 25 | 1,687,500 | 3,375,000 | 4,548,000 | 2,250,000 |
26 to 30 | 2,625,000 | 5,250,000 | 3,500,000 | |
31 to 35 | 3,600,000 | 7,200,000 | 4,800,000 | |
36 to 40 | 5,250,000 | 10,500,000 | 7,000,000 | |
41 to 45 | 8,325,000 | 29,357,000 | 11,100,000 | |
46 to 50 | 14,335,000 | 19,100,000 | ||
51 to 55 | 23,250,000 | 31,000,000 | ||
56 to 60 | 33,750,000 | 45,000,000 | ||
61 to 65 | 44,325,000 | 59,100,000 | ||
66 to 70 | 60,000,000 | 80,000,000 | ||
71 to 75 | 78,750,000 | 105,000,000 | ||
76 to 80 | 102,750,000 | 137,000,000 | ||
81 to 85 | 195,000,000 | 260,000,000 | ||
86 to 90 | 307,500,000 | 410,000,000 | ||
91 to 95 | 450,000,000 | 600,000,000 | ||
96 to 100 | 645,000,000 | 860,000,000 | ||
1,977,663,500 | 29,357,000 | 4,548,000 | 2,636,871,000 |