Prompt

------------------------------=< Prompt >=-------------------------------

You can create a prompt anyway you like.

%h = current hitp %H = max. hitp %m = current focus
%M = max. focus %v = current move %V = max. move

%p = percent of…{hmvx} (%px = percent of exp to level)

%o = opponent cond %x = current exp %X = exp to level
%g = gold on hand %G = gold in bank %t = tank condition
%_ = new line %% = percent sign %U = alignment

%D = duranium %N = neutronium %Y = molybdenum

&x = black &b = blue &g = green
&c = cyan &r = red &m = magenta
&y = brown &w = white/gray &X = dark gray
&B = light blue &G = light green &C = light cyan
&R = light red &M = hot pink &Y = yellow
&W = white &0 = black bg &1 = blue bg
&2 = green bg &3 = cyan bg &4 = red bg
&5 = magenta bg &6 = brown bg &7 = gray bg
&f = toggle flash && = ampersand

Example Usage: Prompt H:%h M:%m V:%v (%o) > %_ Ex:%x >
…would create a prompt like this:
H:232 M:105 V:96> Ex:79050> The Krayt Dragon Eats you, you are dead.

See Also: Display, Toggle, Sprompt, Vprompt

---------------------=< Revenge of the Jedi MUD >=----------------------

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