Races

Humans

The most abundant race in the galaxy, humans have
the remarkable ability to adapt to any situation,
making them extremely good at whatever they do. They
are quick learners.

Stats HP Focus STR INT WIS DEX CON QUI CHA
Max 6/200 6/200 6/200 6/200 6/200 6/200 6/200 6/200 6/200

Racial Bonus: +3 Stat stars
Racial Skill: ?

Starting Equipment

Object 'a Human ring with a family crest', Item type: Armor
It can be worn: Inventory Finger 
Item is: NOBITS 
Weight: 0, Value: 0, Rent: 0
AC-apply is 5
Quality: Brand New.
Can affect you as :
   Affects: Charisma by 5
   Affects: Hitpoints by 5

Wookie

Tall, furry, strong, clever, short-tempered, loyal,
kind, and former slaves, Wookiees have been known
to rip arms off droids & "bad guys." Chewbacca is a
Wookiee. Their great strength and climbing claws make
them particularly good hand-to-hand combatants.

Stats HP Focus STR INT WIS DEX CON QUI CHA
Max 9/245 3/155 10/260 5/185 3/155 5/185 9/245 6/200 1/125

Racial Bonus: +7 hand-to-hand
Racial Skill: Climb

Usage: Climb

Wookiees, being a tree dwelling species, have special climbing claws.
Climbing takes a bit of concentration and is very taxing.

Starting Equipment

Object 'a Wookiee bolt sash', Item type: Bandolier
It can be worn: Inventory About Body 
Item is: !Donate Newbie EQ 
Weight: 1, Value: 0, Rent: 0
This bandolier can hold a max weight of 20
This is a common Bandolier.

Gamorrean

Large, strong, green-skinned porcine creatures
not known for their intelligence. Jabba employs
several Gamorreans as guards and mercenaries.
Gamorreans have few friends. Their strength, bulk
and familiarity with axes makes them very effective
melee combatants.

Stats HP Focus STR INT WIS DEX CON QUI CHA
Max 10/260 3/155 9/245 2/140 2/140 6/200 10/260 6/200 3/155

Racial Bonus: +7 melee combat
Racial Skills: Gore, Infravision

Usage: gore <victim>

Any Gamorrean can use its tusks to violently pierce an opponent,
causing significant damage to the target. A target that has been
gored successfully should sustain minor bleeding for awhile.

Starting Equipment

Object 'a Gamorrean shoulder pad', Item type: Armor
It can be worn: Inventory Arms 
Item is: !Donate Newbie EQ 
Weight: 2, Value: 0, Rent: 0
AC-apply is 5
Quality: Brand New.

Ithorian

Also called "hammerheads," these tall, graceful,
long-necked aliens are very peaceful and wise, and
hunger for knowledge and new experiences. They
can tap into the Force more quickly than most races,
due to their calm demeanor.

Stats HP Focus STR INT WIS DEX CON QUI CHA
Max 4/170 10/260 2/140 9/245 8/230 3/155 4/170 6/200 5/185

Racial Bonus: ?
Racial Skills: Growl

Usage: growl

Ithorian physiology allows them to expand their vocal membranes sending out
sonic shockwaves in the general area. Force sensitive Ithorians have been
known to enhance this ability by applying use of the force, for a small
price, of course.

Starting Equipment:

Object 'an Ithorian peace necklace', Item type: Armor
It can be worn: Inventory Neck 
Item is: !Donate !Sell Newbie EQ 
Weight: 1, Value: 0, Rent: 0
AC-apply is 5
Quality: Brand New.

Mon Calamari

Big-eyed fish-like former slaves, these intelligent
warriors are very organized. Admiral Ackbar, a
Rebel hero, is one of their greatest leaders.
Mon Calamari can survive indefinitely underwater.
Having been suppressed by the Empire for many years,
they are very good fighters, especially in regards
to the use of Crystals.

Stats HP Focus STR INT WIS DEX CON QUI CHA
Max 4/170 8/230 3/155 10/260 7/215 5/185 3/155 6/200 5/185

Racial Bonus: +7 crystal combat?
Racial Skills: Amphibious, Enhance Ship

Usage: enhance

Mon Calamari are known for their piloting and engineering skills. They
built and operate some of the greatest ships in the Rebel Fleet. Using this
skill will allow the player to temporarily boost the power of their ship.
This will result in more damage done during combat, and faster hyperspace
jumps.

Starting Equipment:

Object 'a pair of Mon Calamari work boots', Item type: Armor
It can be worn: Inventory Feet 
Item is: !Donate Newbie EQ 
Weight: 1, Value: 0, Rent: 0
AC-apply is 8
Quality: Brand New.

Rodian

With multifaceted eyes, tapirlike snout, suctioncup
fingers & deep green skin, these dexterous aliens
often work as Bounty Hunters. Greedo was a Rodian.
Rodians have infravision. They are very thrifty and
sly, getting better prices on some goods and services.

Stats HP Focus STR INT WIS DEX CON QUI CHA
Max 4/170 8/230 3/155 10/260 7/215 5/185 3/155 6/200 5/185

Racial Bonus: 25% cheaper rent costs
Racial Skills: Mark, Infravision

Usage: mark <victim>

Rodians have the reputation of being some of the best
Bounty Hunters in the Galaxy. They live, breathe, and
die for the hunt. Rodians have learned to mark their
prey with special chemicals that only they can sense.

Once marked, a Rodian's victim will have a very difficult
time sneaking around without being noticed by the hunter.

Using mark without an argument will return your current target.

Starting Equipment:

Object 'some leather Rodian gloves', Item type: Armor
It can be worn: Inventory Hands 
Item is: !Donate Newbie EQ 
Weight: 1, Value: 0, Rent: 0
AC-apply is 5
Quality: Brand New.

Sullustan

Stocky, jowled, mouse-eared humanoids with large
eyes. They are less tough than most races, but are
nimble & quick, like Nien Nunb, the Falcon's copilot
in RotJ. Their stupid chatter makes them quite annoying.
They are better in space travel and combat than most races.

Stats HP Focus STR INT WIS DEX CON QUI CHA
Max 5 9 4 7 5 8 4 7 2

Racial Bonus: ?
Racial Skill: Spacial Awareness

Usage: pinpoint

Sullustans have perfect direction sense and memory, and this allows them to know
where they are at any time. Using this skill will give the player the
hyperspace coordinates of their current location.

Starting Equipment

Object 'a Sullustan flight helmet', Item type: Armor
It can be worn: Inventory Head 
Item is: NOBITS 
Weight: 0, Value: 0, Rent: 0
AC-apply is 8
Quality: Brand New.
Can affect you as :
   Affects: Wisdom by 5
   Affects: Intelligence by 5
   Affects: Focus by 10

Twi'lek

Standard height, clever & somewhat dexterous, Twi'leks
are known for their two head-tail appendages.
Bib Fortuna, Jabba the Hutt's majordomo was a
Twi'lek. Their preferred weapons are daggers.

Stats HP Focus STR INT WIS DEX CON QUI CHA
Max 7 5 5 4 4 8 5 6 7

Racial Bonus: +7 dagger combat?
Racial Skill: Dance

Usage: dance <victim>

Few things are as beautiful as a female Twi'lek in motion. Twi'leks have
mastered the art of dance. A Twi'lek is capable of such beautiful dances that
they can sometimes use these moves to distract someone before a fight.

While fighting someone who has witnessed such beauty, the target is
usually very distracted and in awe from the event. This gives the Twi'lek
a much needed advantage at the start of combat.

Starting Equipment

Object 'a Twi'lek ceremonial headtail band', Item type: Armor
It can be worn: Inventory Head 
Item is: !Donate Newbie EQ 
Weight: 1, Value: 0, Rent: 0
AC-apply is 7
Quality: Brand New.

Bothan

Bothans are short, furry humanoids who express
themselves through subtle movements of their fur.
Well known for their intelligence-gathering abilities,
they are greedy for power, manipulative and cunning.
Because of this, they are often able to extract
themselves from fights and dangerous situations unharmed.

Stats HP Focus STR INT WIS DEX CON QUI CHA
Max 6 7 4 6 6 7 4 5 6

Racial Bonus: ?
Racial Skill: Bothan Spynet

Usage: Access

The Bothans are renowned for their information-gathering techniques.
For over 300 years these aliens have been cultivating a vast network
of operatives dedicated to gathering useful data. A bothan who is
accessing the spynet will from time to time recieve information about
goings on in the world. They may also access some restricted material
concerning the status of the Galactic Civil War.

Starting Equipment

Object 'a set of regal Bothan robes', Item type: Armor
It can be worn: Inventory Neck About Body 
Item is: NOBITS 
Weight: 0, Value: 0, Rent: 0
AC-apply is 8
Quality: Brand New.
Can affect you as :
   Affects: Charisma by 5
   Affects: Hitpoints by 5
   Affects: Dexterity by 5

Gungan

Fairly tall, well built humanoids with large ears.
They are natural warriors, and have the strength
to match. The Gungans warrior prowess is reflected
in their grand Army. Jar-Jar Binks is Gungan. They
are also Amphibians.

Stats HP Focus STR INT WIS DEX CON QUI CHA
Max 8 6 8 3 3 8 7 6 2

Racial Bonus: ?
Racial Skills: Amphibious, Maneuverability

Usage: Tumble

Gungans are extremely dexterous, since their skeleton is made up of flexible
cartilage rather than hard bone. This allows them to tumble, dodge and evade
attacks easier than other races.

Starting Equipment

Object 'Some Gungan battle greaves', Item type: Armor
It can be worn: Inventory Legs 
Item is: NOBITS 
Weight: 0, Value: 0, Rent: 0
AC-apply is 7
Quality: Brand New.
Can affect you as :
   Affects: Wisdom by 5
   Affects: Hitroll by 1

Zabrak

Mysterious humanoids with vestigial horns, they have well
developed mental powers that allow them to withstand
and resist Force attacks. It is suspected that Darth
Maul is a member of the Zabrak race.

Stats HP Focus STR INT WIS DEX CON QUI CHA
Max 5 8 4 8 6 6 5 6 3

Racial Bonus: ?
Racial Skill: Zabraki Intensity

Usage: intensify

Zabraki are known throughout the galaxy for their ability to focus on the
task at hand. They can focus this intensity improving their ability with the
force. In game terms, this means while using this skill, Zabraks will receive
a slight bonus to both healing and damage spells. Also, the effects of
half-force rooms will not bother them.

Starting Equipment

Object 'some Zabraki leather pants', Item type: Armor
It can be worn: Inventory Legs 
Item is: NOBITS 
Weight: 3, Value: 0, Rent: 0
AC-apply is 7
Quality: Brand New.
Can affect you as :
   Affects: Intelligence by 5
   Affects: Quickness by 5

Trandoshan

Trandoshans are large reptilian humanoids. They are
tough and powerfully built. They are born hunters
and very violent. They have an above-normal regenerative
system. Bossk the bounty hunter is a Trandoshan.

Stats HP Focus STR INT WIS DEX CON QUI CHA
Max 9 3 6 3 4 6 10 7 3

Racial Bonus: HP Regeneration
Racial Skill: Sniff

Usage: sniff

Trandoshan's have an excellent sense of smell. By sniffing the air, they
can tell if there is anyone or anything in the immediate area.

Starting Equipment

Object 'a Trandoshan trophy belt', Item type: Armor
It can be worn: Inventory Waist 
Item is: NOBITS 
Weight: 8, Value: 0, Rent: 1000
AC-apply is 7
Quality: Brand New.
Can affect you as :
   Affects: Strength by 5
   Affects: Hitroll by 1

Ewok

Ewoks are small, furry humanoids that are native to
Endor's moon. While technologically primitive, they
are fierce fighters and their lives as Hunter-Gatherers
have made them extremely stealthy and hard to see.
Wickett is a Ewok

Stats HP Focus STR INT WIS DEX CON QUI CHA
Max 5 5 3 3 6 7 5 7 10

Racial Bonus: ?
Racial Skill: Blend

Usage: blend

Because of their small size and natural dark fur color, Ewoks
are able to blend into their surroundings in certain places.

Starting Equipment

Object 'an Ewok traditional headpiece', Item type: Armor
It can be worn: Inventory Head 
Item is: NOBITS 
Weight: 8, Value: 0, Rent: 1000
AC-apply is 7
Quality: Brand New.
Can affect you as :
   Affects: Intelligence by 5
   Affects: Hitroll by 1

Noghri

Noghri are hairless, grey-skinned biped who are extremely
strong, agile and sinewy. They are well skilled at
both melee and hand-to-hand combat, but they are somewhat
frail due to years of exposure to dangerous chemicals on
their homeworld.

Stats HP Focus STR INT WIS DEX CON QUI CHA
Max 7 5 9 3 3 10 5 8 1

Racial Bonus: +6 melee combat
Racial Skill: Grapple

Usage: grapple <victim>

Grappling an opponent allows you to get an upper hand at the beginning of combat,
knocking them off of their feet and giving you a chance to strike first.

NOTE: Grapple cannot be used with a wielded weapon!

Starting Equipment

Object 'a Noghri honor patch', Item type: Armor
It can be worn: Inventory Patch 
Item is: NOBITS 
Weight: 1, Value: 0, Rent: 0
AC-apply is 6
Quality: Brand New.
Can affect you as :
   Affects: Dexterity by 5
   Affects: Hitpoints by 5

Jawa

Jawas are meter-tall humanoids completely hidden behind rough,
hand-woven robes. Their faces are concealed within the dark
folds of a cowl, from which peer their sickly glowing yellow
eyes. The Jawas are a scavenger species. Jawas have evolved
several important survival traits, such as exceptional night
vision, and a strong immune system. Jawas have a foul stench
and are liked by few.

Stats HP Focus STR INT WIS DEX CON QUI CHA
Max 5 6 4 6 5 8 7 8 2

Racial Bonus: ?
Racial Skills: Infravision, Scavenge

Usage: scavenge <corpse>

Jawas make a living scavenging wreckage and leftovers for
useful parts and supplies, for resale or personal use.
As such Jawas have developed the uncanny instinct
for finding those hidden items on a body that might
otherwise go overlooked.

Starting Equipment

Object 'a Jawa robe', Item type: Armor
It can be worn: Inventory About Body 
Item is: NOBITS 
Weight: 8, Value: 0, Rent: 0
AC-apply is 8
Quality: Brand New.
Can affect you as :
   Affects: Dexterity by 5
   Affects: Hitpoints by 5

Clawdite

Clawdites are a genetic, shape-shifting, offshoot of the
humanoid natives of Zolan. When in their natural state, they
are identical to other Zolanders. They can change their skin
and, to some extent, their bodily configuration, but, they
cannot alter their mass. The Bounty Hunter Zam Wesell is a
Clawdite.

Stats HP Focus STR INT WIS DEX CON QUI CHA
Max 7 5 5 5 4 6 6 7 6

Racial Bonus: ?
Racial Skill: Shapeshift

Usage: shift <race>

Clawdites have the natural ability to change their skin,
and to some extent, their bodily configuration.
Clawdites cannot change mass or skeletal structure using
this ability, and as such they are limited to what races
they can shapeshift into.

The following is the list of races Clawdites may attempt to change into:
Human = +5 all stats
Gungan = +10 dex
Gamorrean = +10 CON
Aqualish = +10 STR
MonCalamari = +10 WIS
Falleen = +10 CHA
Sullustan = +10 QUI
Bothan = +10 INT
Zabrak = +20 Focus
Noghri = ?
Note: shapeshifting into another race gives Clawdites a slight advantage
In game terms this means you get a bonus based on what race you shift into

Starting Equipment

Object 'a Clawdite shifting cloak', Item type: Armor
It can be worn: Inventory About Body 
Item is: NOBITS 
Weight: 0, Value: 0, Rent: 0
AC-apply is 9
Quality: Brand New.
Can affect you as :
   Affects: Wisdom by 5
   Affects: Dexterity by 5
   Affects: Hitpoints by 5

Aqualish

A humanoid species from the planet Ando, Aqualish have some
superficial properties both aquatic and arachnid. They have
hair-lined faces with large, glassy eyes and mouths dominated
with inwardly-pointing tusks. Ponda Baba was an Aqualish.

Stats HP Focus STR INT WIS DEX CON QUI CHA
Max 8 5 6 4 2 8 8 7 3

Racial Bonus: ?
Racial Skills: Amphibious, Maul

Usage: Maul

Aqualish are a belligerent species with powerful finned claws. They can
use these claws to make dangerous and deadly attacks. Since this is a
hand-to-hand skill, you must not be wielding any weapons.

Starting Equipment

Object 'a pair of Aqualish boots', Item type: Armor
It can be worn: Inventory Feet 
Item is: NOBITS 
Weight: 0, Value: 0, Rent: 0
AC-apply is 7
Quality: Brand New.
Can affect you as :
   Affects: Intelligence by 5
   Affects: Hitpoints by 5

Geonosian

Geonosians are an insectoid race with a hard, chitinous
exoskeleton, elongated faces, and multi-jointed limbs. Geonosians
are adept at mechanical construction and are responsible for the
construction of some of the largest feats of engineering ever
witnessed. Poggle the Lesser is a Geonosian.

Stats HP Focus STR INT WIS DEX CON QUI CHA
Max 4 8 4 7 6 8 6 6 2

Racial Bonus: ?
Racial Skill: Fly

Flying is an ability desired by many races and species and possessed by a
select few. Toydarians, Qom Qae, and a few other races have wings or the
ability to levitate off the ground. For other species such as mynocks and
beldons it comes naturally. There are Force-enabled items that one can find
which will give you the ability to levitate for a few ticks. This is useful
for traversing rough terrain without losing as many movement points.

If your race has the fly intrinsic or a fly skill, type: FLY

fly

Paralyse begins to levitate!

fly

You float gently to the ground.

Short range attack types such as vibroblades will have difficulty landing
on a flying target unless the attacker is also flying.

NOTE: Flying and entering space are incompatible. You must stop flying
before going into a space area. You also cannot sleep while flying.

Starting Equipment

Object 'a Geonosian neckguard', Item type: Armor
It can be worn: Inventory Neck 
Item is: NOBITS 
Weight: 0, Value: 0, Rent: 0
AC-apply is 7
Quality: Brand New.
Can affect you as :
   Affects: Wisdom by 5
   Affects: Hitroll by 1

Falleen

The Falleen are exotic, reptilian humanoids with scaled
skin, cold blood, and pigmentation that alters according to
mood. Falleen have exceptional lung capacity, allowing them
to stay submerged for prolonged periods. The Falleen are
long-lived, with life spans averaging 250 standard years.
Prince Xizor is a Falleen.

Stats HP Focus STR INT WIS DEX CON QUI CHA
Max 7 5 4 4 5 6 6 5 9

Racial Bonus: ?
Racial Skills: Amphibious?, Pheromones

Usage: exude

Falleen are an exotic species, and they are among the most beautiful of all
humanoid species. Combine this with their ability to exude pheromones and they
can be extremely attractive. This allows them to draw mobs of the opposite sex
to their current location from surrounding rooms.

Starting Equipment

Object 'a Falleen mood ring', Item type: Armor
It can be worn: Inventory Finger 
Item is: NOBITS 
Weight: 0, Value: 0, Rent: 0
AC-apply is 5
Quality: Brand New.
Can affect you as :
   Affects: Hitroll by 1
   Affects: Charisma by 5

Selkath

The Selkath are a sentient aquatic species, native to the
ocean-covered planet of Manaan. They are not only skilled
swimmers, but also gifted healers and medics. Manaan is the
only naturally occuring source of kolto, a healing liquid, and
so the selkath have developed very advanced techniques for
treating the wounded and extracting medical supplies from
ordinary things. It also doesn't hurt that they can be pretty
handy in a fight.

Stats HP Focus STR INT WIS DEX CON QUI CHA
Max 7 7 4 6 7 6 5 6 3

Racial Bonus: ?
Racial Skills: Amphibious, Harvest Kolto

Usage: harvest

Selkaths are very adept at harvesting kolto from water supplies.
This biological material is known for its healing abilities.

Selkaths must be underwater to use this skills, but it does
allow them to replenish their medical resources very easily.

Starting Equipment

Object 'some Selkath harvesting gloves', Item type: Armor
It can be worn: Inventory Hands 
Item is: Newbie EQ 
Weight: 2, Value: 10000, Rent: 100
AC-apply is 6
Quality: Brand New.
Can affect you as :
   Affects: Intelligence by 5
   Affects: Hitpoints by 5

Alien

The generic alien not covered in an above choice.
These various races include Hutts, Gotals, and many others.
Aliens are found in any and all professions.
Many aliens have unique sensory capabilities.

Stats HP Focus STR INT WIS DEX CON QUI CHA
Max ?? ?? ?? ?? ?? ?? ?? ?? ??

Racial Bonus: ?
Racial Skill: Infravision

Starting Equipment

Object 'an alien clan bracer', Item type: Armor
It can be worn: Inventory Wrist 
Item is: !Donate Newbie EQ 
Weight: 1, Value: 0, Rent: 0
AC-apply is 6
Quality: Brand New.
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